Hehe… It is not a problem for me as I do not play these 2 games. However, it is not working on Gears of War and 007 Quantum of Solace. Besides Grand Theft Auto IV (GTA4), it also supports games like Juiced 2: HIN, Crysis WARHEAD, GRID, MotoGP 08, The Club, Kane & Lynch, Sega Rally, Bionic Commando, SpiderMan Web of Shadows, Unreal Tournament 3, Shadowrun, Fallout 3, Flatout 2 Ultimate Carnage, Lord of the Rings Conquest and Mirror’s Edge (with some mapping bugs). And it works on my USB PS2 mod joypad too. Im not here much but peek in from time to time.XBOX 360 controller emulator for PC games version 3 is confirmed working with Logitech Cordless Rumblepad 2 & Logitech G25 Racing Wheel. Otherwise use 3d Fix Manager to help you set the latest drivers up. That was the last officially supported 3D Vision driver. You would need to install 425 drivers of nVidia. Biggest disadvantage is that you cant share it at the same time like with a PJ. A HMD takes much less power and you can use it during the day without making the room dark. It is still pretty good and after a while you get used to the small degradation. It also offers a massive big screen but the quality is not as good with the projector. I also own a 3D projector but stopped playing on this when I got a Samsung Odyssey+. I use this in virtual reality and have had many hours of fun like this. Tridef Ignition works rather well with SBS. Does your PJ offer Frame Packed? This is what 3d Vision uses. Otherwise you would need to trick nVidia software to pick it up as a compatible. If you use a projector then I think 3DTV play should be free. I could be wrong, but from what I've read, it seems all I'll need is NVIDIA 3DTV Play software to play games in 3D. I use 3D format side-by-side mode my projector offers. If I switch to 3D vision, via Nvidia card, does that mean I have to buy the 3D vision emitter and their shutter glasses to play games in 3D? Currently, I use TriDef with my Optoma full 1080p 3D projector and DLP glasses. You also need the 3d vision pyramid, or 3d Vision kit, to have access to 3d vision. Otherwise nvidia will tell you your monitor is not compatible. You will need a monitor that is 3d vision ready or you would need to do an edid override. But on a monitor you will have much better quality and performance when using 3d Vision. Yet again in VR it is more balanced in the current state. The nVidia community also has a much wider variety of fixed games. There are still many broken shaders with Tridef and in some cases they are just turned off or bypassed. Tridef's shaders arent as good as the nVidia community fixes. The difference in quality is very small if you leave the broken shaders out of the matter. But when it comes to Virtual Reality I find that this is sometimes a 50/50 case in compatibility + performance. Because on a monitor your pixels are split in half horizontally (Half SBS). Tridef in at least 95% of cases are worse than 3dV. In the current state of matters you would be better off just working with 3d Vision and a nVidia card. Has anyone else got Big Picture Mode, or its overlay to work with Tridef? Because I really don’t get why this shiz is happening. To make sure there wasn’t some type of conflict with the X1 pad, I: took the batteries out of the Steam controller Took out the Steam USB dongle from my PC, and restarted the system.Īll that still didn’t make the X1 controller work correctly.Īnd here’s another weird thing, if I load Steam first and THEN the Tridef SKSE profile, I can at least play the game with the X1 pad, but I still can’t get the Big Picture controller interface overlay to work That’s even after I made sure to force it (Game/Properties/Enable BPM overlay- FORCE ON), in game settings. It’s as if Tridef 6.7 is piggyback-loading and causing a corrupt version of the Steam interface and functionality.īut here’s the real kicker: everything runs fine if I load the game through Tridef while using a STEAM CONTROLLER. I then have to exit Steam entirely, from the system tray, in order to get Steam back to normal on reload. If I go into Big Picture Mode at this point, and head to Settings/Controller, it says “No controller detected” If I have to force quit, by alt-tabbing out, on return to Steam, all the views like Library, Store. The Keyboard’s escape-key also doesn’t function, if a save game is loaded into active gameplay But, the visible button callouts still show ,when trying to quit the game from the title Once it loads that profile, strange things happen: Whenever I load Skyrim (original release) or SKSE (the script extender) through Tridef 6.7 once I get to the title screen Steam loads a generic “Gamepad” profile, even though I have an Xbox One controller as recognized otherwise (and, yeah, the controls all work when not using Tridef). This issue has been driving me nuts for the past few hours:
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